It used to be called Starfarer. Mods that add ships yes but they might not all show up. I'll second that DIY and Better Tech-Mining are good mods. It used to be called Starfarer. When you download the game normally it. Better Tech-Mining makes tech. GreenGhost95 • 1 yr. I think anywhere from $400 to $700 would check out. In one swoop I deleted these two variants, then saved my current variant with the name "Custom". ) Find the planet that you want to edit. If you want to enable autosaving, edit lw_autosave_settings. Removed soft fleet size limit. With this mod, you can invest story points to stop the depletion of tech mining over time. Move any downloaded or created resource packs to the folder that opens. Now also resets the cooldown on the ship's system on transfer ; And adds a charge if the system has regenerating charges ; This effect has a per-ship cooldown equal to double the amount of time shaved off the cooldown/charge regen ; This effect does not trigger unless the system is on cooldown and/or has less than full charges . A Sense Of Adventure: from Legacy of Arkgenisis: Dont really know the requirements for this. Scherzokinn • 1 yr. If you have 700 drugs you can still be caught for having 100 drugs. 3-CostSupplies*1. a small guide to adding items in savegames. Otherwise this is basically how . ship file and a ship_data. Use "Craptop" for low-end systems. 563 votes, 11 comments. 95 colonies should be made, just make to cap every planet with a commerce. What is Starsector? Starsector is a single-player sandbox style space role-playing game with strategic elements. SPOILER. You'll have a small UI element open that you can drag to purchase varying amounts of the product. Salvage skill and 2x salvage rigs means you will never run out of supply. Controls for moving your fleet and trading. No. Have I gone too far? (I got curious when I saw the Infernal Machine get upgrades, so I started the game with as many mods that can upgrade ships and this monstrosity cost me around 15 million credits 2 Alpha A. Vanilla adjacent stuff: Quality captains skill rework. Just wanted to share this horrid thing with someone. Stealing an existing one from a faction in a raid. best of the best - an extra 5% via the 3rd s-mod. This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant. Additionally, useless items like fuel, supplies, metals, and other tradable goods are removed from the loot pool and replaced with much more. 95a] Remnant Command Transfer. Credits and distribution permission. You might need to input your CD key again. After that, you’ll have to struggle with setting up a proper income. In general, I favor the Supplies & Fuel-mechanic. Build a heavy industry, add on a pristine nanoforge. 4. sh. ago. hull restoration - fix em up and add extra CR, 5% per s-mod. Take a good look at uninhabited planets in the core worlds and pick a few that are good enough. Business, Economics, and Finance. You do not need to manually move the goods to other markets to profit from exports. Download link: Windows. Avoid mods for a first playthrough. PvtSatan • 22 days ago. Pirates in starsector imo don't behave like pirates should. ago. Staff them well, put armor on them. 16rc2 transfer all items 1. Unfortunately, there is not one complete answer. Iirc, transfer command also transfers all of the required command staff required to operate a ship as well. Guide att Reddit is a game for lovers of the Sci-Fi genre. The more commonly balance tweaked information is in the ship_data. In some cases, it works well and you have an interesting. It is intended to make otherwise marginal colony sites viable, encourage exploration, and serve as a late-game credit sink. Maybe dragging the cursor vertically could even transfer all the items in the horizontal row in that the drag was started. I've tried every combination of shift/alt/ctrl and left/right clicks, but nothing works. Search. Current features. This is because production is logarithmic, i. Low Tech Expansion, Midline Expansion, etc. csv. Hey all, been playing for a few years and just found some settings that have really improved my playing experience in the settings file. 9. Starsector! Join thousands of players in a massive online community. A mod for Starsector that creates a special contact called Chicken, a spacer that specialises in selling tech items. BPs have to be sold on the black market regardless, even if you sell them on the open market to a pirate base. Yes, if you sell them blueprints the pirates will eventually start using them in their fleets. 717. Say you got a pirate buffalo giving you 600 cargo. But to answer your question, Tri-trachyon has the best ships generally but is indeed outnumbered. As it happened just now, I was playing AST for all my rouls but wasn't wearing anything where physics would be noticeable. Modders: This is not a blanket feature. The command hullmods cost 0 ordnance points. json. A player controlled Paragon with a Radiant escort will tear through 90% of what the game has with ease. Ships: Pegasus: Back to 4 large missile slots, weee! Hull no longer has the exceptional property of letting missile hardpoint weapons rotate. Trade occurs between markets, each of which can be a planet or a station, and. ship file. On the market or storage screen: – Push the button (Upwards Arrow): Transfers all items from the selected Fleet tab to the market or storage. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get permission from me before you are allowed to modify my files. QoL and enhancements :I believe Nexerelin alters the base tariff to 18% and 9% for freeports so you can actually do legit trading without always losing money, still need to shop around though. Using Ai cores for industries in 0. [Starsector Mods][0. Conversly, if an enemy is dealing with rebellion, sell those items on that colony's black market to help the rebels win, which will turn the world into independent control Re: Mod Index (Categorized) Each mod comes in a zip or rar archive file. You can also hold Shift and click repeatedly to pick up single units of the product. Question about transferring items quickly. Rasip • 4 yr. . Depending on the type of mods yes and no. This advice looks quite useful for smuggling quests and satellites. a small guide to adding items in savegames. You'll only be able to revoke autonomy up to the cap, and directly managed colonies are going to grow more efficiently to begin with. csv while the less commonly edited information is in the . Open the GraphicsLib folder and open "Preset Options". Download the archive for each and extract the contents to /starsector/mods. Last one with Nexerelin and a couple faction mod and such. I influence the economy by disabling as many star ports as possible and then selling the colonies basic goods at extortionate prices. That's how much it adds. Hover your cursor the item with you cursor while holding down Alt key will instantly transfer over the entire stack of item. 14865315874. 1. (This method works on any launcher; it will automatically open the. 13. Step 1: Write down a list of all the ships you have, the number of each, and the faction mod containing them or vanilla if vanilla. You can sell dupes and corrupted nanoforges (if you have a pristine one) though. STARSECTOR is a phenomenal passion project indie game - a space sandbox RPG where you command a fleet as you bounty hunt, trade, explore, salvage and even bu. I use a courier port to send a single kletka alpha core from my stockpile directly to the industrial storage of the supercomputer every cycle. The main purpose for this guide is to give newer players a reference to help them build towards their own playstyle. If you have 2 colonies, one producing 5 ore and the other producing 4 ore, your colony demanding 6 ore will still import from outside the faction. This mod does not allow a captain to assume command of a remnant ship if the AI core is integrated into the ship. WimRorld exorcises daemons as a hobby • 1 yr. If you must raid neutral factions, turn off your transponder before entering a system and avoid detection before raiding your target. That way I can just click autofit later for when I get a weapon or fighter. You can Ctrl + Click LMB to buy up to or sell down to your cargo capacity. Fixed a bug where the shield generator would apply its penalty to colony growth even when disrupted, under construction, or toggled back to. An example - a mod that changes ships animations and adds some new visual effects. Whenever I try to use the up and down arrows to quick transfer items, my mouse tries to commit suicide. Native hidden options: Mass Transfer with Alt keys; Holding down Alt key and hover the cursor over the items will transfer the whole stack of items between your fleet and base. ButterLander2222 • Lobster merchant extraordinaire • 2 yr. •. 91, or had, say, Nexerelin, and your laptop is version 0. 1 BalegQhan • 3 yr. Techmining is the motley art of recovering valuable artifacts from Domain ruins. Starsector has a fairly steep learning curve and when you start out, you will most likely be blown up by the first serious pirate fleet you encounter. So without the change max speed is 400 units, with 50% you can go 600 units at the same burn level. With sufficient marines and a decent enough fleet, the colony items like Pristine Nanoforges in the core worlds become opportunities. csv file. Version 3. I recommend that all AI Cores be fully integrated, so that inferior human captains cannot assume direct control of Remnant ships. Open the 'vmparams' file and change the allocated memory accordingly. Honestly I was expecting more from Star Valor. A mod that is 'not supported' by another mod usually means that both mods can be active at the same time and the features of the mods would apply only to their respective mods. Reply [deleted]. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. ) Find the planet that you want to edit. e. 96a-RC10, May 20, 2023. Go into Starsector, and your mods folder should be there. Colonize, get a super early jump start on colonies, get population bonus from friendly planets in-system, get free defenses from pirates. 2. I don't. This is a pretty simple little mod that allows you to transfer command to remnant ships. 70 votes, 25 comments. Linux. But if mod makes permanent changes (such as adding new ships, factions etc) then it will need to save this information and the moment this. 2 (2021/03/27) Hiya. Just a small thing to make transferring tons of different weapon types easier. Find the word TRUE. Maintenance is one of the most common ways a fleet will consume supplies. • 4 yr. In general, transient mods are ones that do not affect savefiles and so you can safely remove it and nothing will happen. I usually fire support ground defenses and take that first as it allows you to not take losses in space. 2. Just off the top of my head, Hazard Mining Incorporated, Roider Union, Mayasuran Navy, and XIV Battleground are all faction/ship mods I've used in recent. Cut deals Warlord Kanta’s pirates or Luddic Path fanatics to stop their attacks… though peace may come at a high price. 1a) DIY Planets adds a variety of colony structures and special items which allow the player to manipulate planetary conditions. search and find in the document. one that allows custom searches through editing a CSV file. Retreat when the ship is below a certain hull integrity level. Once in the game, you can summon the console with control+backspace and enter your commands. 43. I cores you have into salvaged Remnant ships you own. Like other Omega ships, the Tesseract carries the unique Omega weapons, which can be salvaged once it is defeated. Find a USB stick that is big enough to fit the entire install folder. I've grown fond of this combat ring/star type of abomination. Nice to know !After you’ve preordered and received your activation code, download Starsector for your OS of choice using one of the links below. If your faction can join it will say so for each alliance. Militarized subsystems: massively decreases detection and increases burn speed <— get this. A colony that produces 8 supplies and ship hulls can fulfill the needs of every other colony with 8 or less demand. just add it after the rest of your items, now however! you need to change 2 things in these here lines befor saving or youll just get errors making your save useless! the line <CIStack z="119592" needs to. CryptoMy current approach is to use a clanker fleet full of D-mods with Derelict Operations, Support Doctrine and Best of the Best. ButterLander2222 • Lobster merchant extraordinaire • 2 yr. I would personally split colony A into two colonies, a volcanic world with ultrarichs and military base, and a barren world for the refining and fuel. It is available as a starting ship with a Pulse Laser. General Support. If you just need to move a single whole stack, you can also hold control and click to quickly transfer it. Make sure this mod is enabled. 43. Save Transfer is a mod that lets you transfer your levels, reputation, credits, storage, cargo, ships, and weapons to another save file. Related to this (when your game is working -smile), you can transfer command between ships in combat, which. Their ships don't fit my playstyle, can't seem to make them work. I've seen videos of Starsector players who seem to be able to just hold down the mouse button and scroll over all the items that they want to transfer but I haven't figured out if this is a mod or a setting that can be adjusted or simply the players have a rapid fire setting on their mouse. Make sure no enemy fleets see you when you enter the target. I would personally split colony A into two colonies, a volcanic world with ultrarichs and military base, and a barren world for the refining and fuel. 1 release, meaning it’s focused on polish, bugfixing, and quality-of-life improvements – but more than the normal share of new features and sweeping changes. Requires special tools to deal with unique hazards and expert judgement to know where to look for a good haul of baubles. ago. Factions will wage war against each other and try to conquer their enemies Diplomacy events see faction relationships changing over time; Join a faction to gain useful support and represent them in war and peace, or start your own; Alliances offer mutual assistance in times of war; Employers. Admiral; Posts. Mac. It much faster than CTRL + Click. Step 2. json. 99. r/MinecraftCommands. My quick maff put one credit as being worth closer to $580 but that is a wild guess. no main factions have set ships they use. Someone will probably correct me below, so check their comment too. Left trackpad is a radial menu that lets you quickly select 1-9 for ship abilities and dialogue options. ago. Having played only a couple hours, it's a much less tactical approach and much more focused on mechanical skill, which for me is quite tiring. Just buy it. However, starsector and star valor differ on equipment and crew. Expand user menuNexerelin is a great mod that allows factions to wage war and conquer systems and colonize new worlds. Thanks, you helped me figure out the setmarketowner command. 2D RPG/Trade/Fleet Combat Game. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. The first method is looking through the hull csv files manually, but that is. There probably is, I just don't know of one. If you're good on money then you won't be having supply issues. Step 2: You need the ID of each unique ship in the. How to use: 1. Demonstration: Spoiler: click to expand Compatibility: It should work with any other mod and does not require a new game. "altMouseMoveToMassTransfer" - when set to true, holding the ALT key and swiping over items will auto. 10. It takes a bit of time to set up since you really want 5 D-mods on everyone, but once you get there it is shockingly effective - to the point where I am actually not deploying my flagship in most fights and instead just watch and direct. Remnant Nexus and other stations are technically fleets, these require somewhat different and more code to spawn. Just a little heads up to mention some general naughtiness somewhat related to the last post above. Experiment to find out what works for you. Go to \Starsector\starsector-core\data\config\settings. Making money in this game is very possible, but not effortless. 2. Do be warned that that mod can be addicting - got into an accidental battle you dont want to fight? quick activate dev-mode and leave. Increases the number of industries that can be installed on the planet by 1. Elevate your Starsector gameplay with the [0. Vortex support for Starsector v0. 2 (2021/03/27) Hiya. Step 1: buy a lot of shit on black market and fly away Step 2: find a colony in need, sell the shit on black market for a 1-2mil profit and fly away. just add it after the rest of your items, now however! you need to change 2 things in these here lines befor saving or youll just get errors making your save useless! the line <CIStack z="119592" needs to. In-game description Tech-Mining is an industry. The main purpose for this guide is to give newer. After grabbing all that and delivering it, it now wants 100 relic components which I am having a hard time finding where to look for them. Once the bar gets full you'll have an invasion that the colony forces will be able to easily handle and then the bar resets back to 0. How to use: 1. Buy heavy armaments, heavy machinery in Kapetan Starworks and sell them to Chalcedon or Umbra. 7 or higher), or Linux. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. There will be an option to join. 9. 717. The full version, when it is finished. Annual_Cod_5896 • 1 yr. if instead you open the extracted folder and find a second folder that contains the aforementioned files delete folders until you have only the inner most folder (starsector won’t recognize it as a mod otherwise) launch starsector On the launch window click on mods, then initialize/select all, save. Tools, guides, and other resources. Go to Starsectorstarsector-coredataconfigsettings. For backgroundinfo, im a very new player. i understand this is a unfinished game and that having save compatibility is highly unlikely to begin with. Others will be very happy to buy them from you. It happens to me too, and it's Indeed super annoying. Go to starsector r/starsector. Adding items is easy, just do the same as for editing supplies. Colonies make money from population and from exports. Make sure this mod is enabled. Players can participate in trade to earn credits, and making a profit from trade will generate experience as well. Click on it. Some examples and flavor text: Pristine FarmatronColony prices are actually very reasonable. Also if a planet or station is raided is it possible for my storage to be looted?Long Summary. Can we get a stash tab to transfer items Out of Solo. 2. Moving inventory QoL. You can set forced autosaves to happen. And the planet name is bob. Starsector has no "right" or "wrong" playstyle, only your own style. Yes. 2 truly automated ships 1. 9 update the safe transfer mod is defunct. This will make the ruin refresh when techmining reaches a certain threshold and you can get infinite special items from them. 96a: - Support for Unknown Skies planet type change projects. Colonize, get a super early jump start on colonies, get population bonus from friendly planets in-system, get free defenses from pirates. Put it in the new computer. What you WILL deal with is rebellion and recent unrest, though if you supply the colony's administration with supplies, weapons, and marines, the government will win. r/BaldursGate3. ago. It adds A LOT of infraestructure for you to build, makes salvaging more interesting by adding random events, and things like this rift generator. How to use: 1. Premium Explore Gaming. 95a. Open menu Open navigation Go to Reddit Home. I found it, look here. It lets you specify how you want to build your (size-6) colonies, then reads your save file and simulates those colonies on planets in your sector, showing you how they'll turn out. 96a is now out! Take on new missions exploring the story of the Luddic Church and the Sindrian Diktat. cheating. But I do agree that waystations fuck. 2. It was originally just meant to be a joke to see what I could do, but now I can't stop myself. Transfer All Items is a mod for quickly transfer multiple items between your fleet and the market or storage. 14. So when you go and grab a ship you should press f and go into the fleet screen and stop all repairs in the top left. Starsector, on the other hand, would be the way to go if you are looking for a smaller (and more affordable) sandbox for space management and exploration. yes , it doesnt need to be in same system. Then I found out that no capital ship can withstand 20. Once in the game, you can summon the console with control+backspace and enter your commands. Demonstration: Spoiler: click to expand Compatibility: It should work. Greetings, Human. This means you can have every resource type in Penelope's Star. ago. 9. Apparently they're working on it, but for now there's no change. 0 with ease and take your gaming experience to the next level. If you close the laptop lid, the external display goes black for a moment and then becomes the main display as it should. All of the current special items have uses in modifying certain industries. making your empire self sufficent is important because when you are not importing goods from others you will get up to %50 upkeep cost. Put it in the new computer. Just finally started my first colony. officers could be "installed" in the patrol hq or orbital station similar to AI cores and items. You should be able to shift+click and drag, a slider should appear letting you choose a custom amount. Obfuscating the code makes it extremely difficult (though not technically impossible) to do so. Many small ships can fit medium energy weapons. Go to starsector r/starsector. I would recommend you to use the slightly better tech mining mod. 1. 2. ago. People who enjoy sandbox games and do not want to have their hand held through a game. when i started playing Starsector again with the . EMP can help you disable guns on an enemy capital ship or fully disable destroyers/cruisers (engines and all). 5 (mirror)View source code and progressSupports Version CheckerThis mod requires LazyLib to function!Trying to calculate direction using vanilla's. Apparently they're working on it, but for now there's no change. r/starsector • [STORY] Office Lady in Space: The Domain Froze Me to Do Accounting, but I End Up Employed by an Unhinged Warlord That Thinks the Universe is a Game?! (1) ft. How do I transfer expensive items from my alt (alpha) to my main (omega)The automated shipyard is a structure that can be discovered around a . 95. ago. I switch to my BLM in a robe and movement physics weren't working. Yes I should've been more specific, thanks. Yes. By default it won't force a save (as Starsector's saving process can take quite a while with many mods installed), but you can enable autosaves by editing saves. Alternatively, you can hold Ctrl and click, which will first purchase the exact amount of. Copy the files over. Shift+clicking a stack of items sells/transfers it. Delete one comma before TRUE and add one behind it. Just press the up arrow and it sends everything into storage/sells it. 2D RPG/Trade/Fleet Combat Game. So a full credit is at least $40, but very likely more. EMP damage can be extremly useful for certain matchups and cituations, I use it on my capital and dedicated crafts. 96a] Ship/Weapon Pack 1. Colonies within ten light-years of a cryosleeper can construct the Cryorevival Facility industry once the Guardian has been defeated and the sleeper explored. 80%. 2. Manually, the speed of the ships you pursue with are paramount, but from the limited experience I have it seems that in autoresolve slower ships can successfully pursue faster ships to some extent. not necessarily a bad thing at all since replayability in a game is very important and (like kenshi) i have gotten more. Spoiler. With the command addspecial ship_bp valkyrie. These are max speed, acceleration, deceleration, max turn rate and turn acceleration Accelerate (W) uses the acceleration value to ramp up to the max speed value Accelerate backwards (S) uses the deceleration value to ramp up to the max speed value. You can set forced autosaves to happen. There's a ton of settings you can change in the game and it looks like the wiki/forums lack some info on it, so here's some stuff I use that lets you change gameplay a bit for how you want without needing mods. data in the saves/common/config folder and set "enableAutosaves" to true (this file will only exist after you have launched the game with Autosave enabled at least once). Terraforming and Station Construction: 2 quests. Just a little heads up to mention some general naughtiness somewhat related to the last post above. 8. 2 (2021/03/27) This mod has been a life saver for me and always been #1 installed mod whenever I reinstall/update the.